Alpha
Setting up the Menu For this week and to try to make this game look more like an alpha build, I fixed the camera issue I had in my previous sessions. I had to delete my previous scripts for the camera and created new ones which finally managed to work. The only thing that I couldn't really get right once I fixed my main camera issue is the clamp method to adjust how far the player could turn and look up but overall I got what I wanted. I also managed to set up the pause menu for the game so that the player could enter the settings or quit the level if they wanted to. The thing that I had a problem with was because the key to fire is the left mouse button, and to select one of the pause menu you need to click the left mouse button, it fires the arrow even though the game is frozen and it's something I'm currently trying to fix. The things I need to fully add are the fire arrows, the in game hud and the main menu and after that I would say that the beta build would be final...