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Showing posts with the label Week 3

Game Brainstorm

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  Coming up with Game Ideas When it came to thinking of the following game ideas, I read this article to help me out with the whole process: https://gamedevelopertips.com/game-ideas-create-game-ideas-in-5-steps/ For my first game idea, it is a very simple game. The game is basically a bow and arrow game. The game is level based, and the aim of the game is to simply hit the target. But as you progress throughout the game, it obviously gets harder. The game will start introducing moving targets, the target getting smaller,  obstacles such as wind or using different types of arrows such as fire arrows, rubber arrows etc. There will be also an upgrade system for the bow or you can even unlock new bows which would help you out in the later stages of the game. Overall, this idea is my favorite one out of the other three and am looking for feedback regarding it to decide whether I should proceed with this idea. My second game idea is a tower based game. Basically, you start off ...

Feedback thoughts

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  Responding to Feedback The word 'Feedback' gives some people anxiety when they hear that word because to them it has a negative connotation to it. For me, I don't mind feedback, whether it is positive or negative and I've rarely had any anxiety with it, unless it's for something big like an exam or applying for a promotion for a job. In terms of school from past experience, I never really got much of feedback but more of you got this wrong and you should study harder. That's more of a "do better" than showing me where I could improve on. I feel like the classes where I actually got feedback in were the classes I did well in such as math class, and technical graphics, where they pointed out the areas I could improve on and what areas I excel at. I also feel like when it comes to feedback, it should never be all negative, but mostly positive and also acknowledge the negatives as well. After reading 'Neil Gaiman's advice on the creative life...

Unity Tutorial 01

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  Playing Around with Unity So, after playing around with Unity and doing the tutorials I wanted to give my thoughts on my experience and the overall experience on the game engine. To be honest so far, it was pretty easy to grasp and understand but I do know it will only get harder from here on out. I learned how to add objects, add scripts to the objects so that they would operate in certain ways for example the obstacles would move when being hit by a vehicle and so on. To be honest all I can say is that I'm excited for the coding aspect of this as usually I do enjoy coding when you make something work the way you intended or even better. I am excited to learn all the different bits of code and scripts you could add to make objects operate differently and so forth. I am looking forward to this module and all the things I am going to learn.

Understanding Game Design

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  Learning Game Design Fundamentals After reading "What is a game anyway?", it gave me a new perspective of what a game actually is. I've always had a straightforward way of thinking about it. I always knew it was an art as there are so many masterpieces of games out there, but there are so many different elements that actually make a game what it is. In order for a game to function as a game, it has to have rules, activities, goals, decision making and so many more aspects. All of the games that I have played or that are out there have these elements and are the reason why they exist. I have also learned that people have different interpretations of games and what they are, but to me a game is where you get to forget about the outside world and immerse yourself into the experience and enjoy yourself. Learning how to come up with ideas whether they are good or bad is also essential to game design as you have to go through all of the options you have. After reading "T...